mardi 20 mai 2008

Blender and normals argh!!

Being relatively a newbie to Blender, I fought to render properly my tablespace object during days until today! I've found that some normals of the faces of the fan are fliped thus producing a very bad render!

After fliping them back to normal (W key in Edit Mode), the rendering is now good; at least not more "annoying light effect" :)

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